Sony’s Koller Promises A New Way To Game News

Sony’s Director of Marketing John Koller has stated that 2010 will see PS3 titles offer a new way to game, beyond the introduction of the motion controller. “Going into the back half of the year, we have a number of key launches,” Koller told GamePro.  “We haven’t really announced all of them yet, but the titles that will be launching at the time are going to be very exciting. Some of the big franchises, as well as new IPs have new ways to game, not motion control gaming, but in other ways. It’s going to be a really strong lineup.” In typical executive fashion Koller also spoke about the motion controller, promising that it will do things that the Wii and Project Natal can’t but refused to specify why. “I think the areas that are going to be really critical to our success will be family games, as well as shooters and sports games,” Koller claimed when speaking about motion control.  “In terms of the best types of games, I’d say that right now we’re looking a real wide variety of genres that can utilize the technology.” “Those are going to be the areas that will really define success, because they’re areas that quite honestly, I think Project Natal and the Wii are going to have trouble matching, from a differentiation standpoint.”  “We look at motion control as being that much more than what exists on the market. The Holy Grail of gaming is placing you as a consumer into the game physically. When we provide further details, people will see exactly where we’re going, not only from a technological standpoint on the hardware, but also where the gameplay is transitioning. It’s going to be a really exciting launch.”   Finally Koller spoke about PS2 backwards compatibility, suggesting that it’s only the media and not consumers which want to see it materialise. “With the backwards compatibility issue, we’re at a point now in the cycle of the PlayStation 3 that there’s so many PS3 games available, so many strong PS3 games, that it’s really become far less of an issue than I think a lot people — particularly the media — are asking about.” “In all of our studies, we’ve noticed that it’s fallen off the map in terms of demand. There’s not many requests for it much at all anymore. There’s really a high level of satisfaction on the PlayStation 3 for PS3 games themselves.”  TVG suspects that it’s more to do with the insurmountable technical hurdles caused by the intrinsic hardware differences between the PS2 and PS3; a problem that this patent was aiming to solve, but doesn’t appear to be going anywhere.

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