Archive for March, 2010

Slim PS3 news: FirstPlay beta access!

Register now for your chance to take part in the latest instalment of the FirstPlay beta!

See the HD video review of explosive new shooter Battlefield: Bad Company™ 2, plus exclusive preview footage from Lost Planet™ 2 and Super Street Fighter® IV. 

We’ve also got new screenshots from Red Dead Redemption™, Brink™ and Mafia® II, plus round-ups of the best PlayStation®Network downloads and more of your must-see SingStar® performances.

To be in with a chance, register here

Be quick – the registration process closes on Tuesday 30th March. Those lucky enough to make the cut will get a preview code in an email from us on Wednesday 31st so keep an eye on your inbox!

The FirstPlay team is updated several times per day with the latest Free Sony Slim PS3 news and hardware reviews.

Posted on March 31st, 2010 by  |  No Comments »

PrimeSense Provide Project Natal Tech News

Ahead of its final unveiling due to take place in June, Microsoft today announced that PrimeSense will be providing “leading-edge” 3D sensing technology for Project Natal.

We’ve seen tremendous excitement and anticipation for the arrival of ‘Project Natal’ this year,” said Ian Spillinger, Vice President of Xbox 360 hardware. “PrimeSense has delivered an important component to the technology, helping us deliver revolutionary controller-free entertainment experiences in the living room.”

“PrimeSense’s technology enables a paradigm shift in the way people interact with consumer electronic devices. The engagement with Xbox 360 establishes PrimeSense’s position as a leading supplier of 3D-sensing technology,” said Inon Beracha, Chief Executive Officer, PrimeSense. “We are especially honoured to have a partner like Microsoft who share our vision for bringing innovative and engaging natural experiences to consumers.”

“Xbox 360 Hardware Engineering teams developed the ‘Project Natal’ sensor based on the PrimeSensor™ reference design to support the special requirements of ‘Project Natal,’” said Aviad Maizels, president and founder, PrimeSense.

We took a look at what the PrimeSensor reference design entails.  Essentially it serves as the sensor component, which observes the scene by flooding the environment with IR light and generating a depth image of the scene.  An image speaks a 1000 words, so take a look at the embedded image from PrimeSense’s website.

Information from PrimeSense suggests the technology relies extensively on a processor, the PS1080 SoC, which controls the infrared light source to decipher and produce a depth image of the scene, i.e. you playing the game, in conjunction with an off-the-shelf CMOS sensor. 

The strange thing about this is that Natal’s internal processor was reportedly removed from the final specification, leaving us to question how this handles this without custom hardware.

TVG has reached out to Microsoft for a comment on this, but we don’t really expect a response.  Today’s announcement does however reaffirm the Christmas 2010 release for Natal.

Slim-PS3 is updated several times per day with the latest Free Slim PS3 news and hardware reviews.

Posted on March 31st, 2010 by  |  No Comments »

news: Famitsu announce Krieg – Mikami PS3 exclusive

Latest news: Weekly Famitsu (and only then Famitsu PS3) unveils his long awaited project. His name is Krieg directed by Shinji Mikami himself with his new study called "Tango."

First scan (expect a higher quality, the magazine is not yet out in Japan).

Here are the first official information during the interview:…. is updated several times per day with the latest Slim PS3 news and reviews.

Posted on March 29th, 2010 by  |  No Comments »

news: GeoHot: Don’t update your PS3, I’ll make custom firmware!

Geohot Writes
"PS3 hacker GeoHot is understandably annoyed at Sony’s decision to remove OtherOS support from the PS3. And in his very latest posting, he warns PS3 owners to not update and he will look into retaining OtherOS support. Likewise, he notes that he never wanted to touch Custom Firmware but if that’s how Sony wants to play, then he will start looking into it. Let the games begin!" Slim-PS3 is updated several times per day with the very latest Free Slim PS3 news.

Posted on March 29th, 2010 by  |  No Comments »

Tycho: “I could be a new villain: The Funwrecker” – Console news

Fans of Penny Arcade’s debut forays into the world of video game development breathed an audible sigh of disappointment during Mike “Gabe” Krahulik and Jerry “Tycho” Holkins’ question and answer session at PAX East yesterday as they announced that the planned third and fourth episodes of Penny Arcade Adventures: On The Rain-Slick Precipice Of Darkness had been indefinitely postponed, and would not be developed by Hothead Studios, who had worked on the previous two.

Surprising news, or inevitable giving episodic gaming’s troubled history? More after the break. is updated regularly every day with the latest Free PlayStation news and reviews.

Posted on March 28th, 2010 by  |  No Comments »

news: Michael Jackson video game coming to PS3?

The King Of Pop may be coming to PS3 – after Sony snapped up the rights to a Michael Jackson video game.

Video game rights were included in Sony’s $200m purchase of MJ’s estate last week.

According to reports, the deal gives Sony free reign to use Michael Jackson’s released and unreleased material. The Independent reports it includes the right to release ten new Michael Jackson albums, video games and DVDs between now and 2017.

Of course, the most likely release is an MJ Singstar – but PS3 Move could well come into the equation.

Following the deal, Rob Stringer, chairman of the Columbia Epic division of Sony said: “There may be theatre. There may be films and movies. There may be computer games.”

Slim PS3 is updated frequently each day with the latest Free PlayStation news.

Posted on March 27th, 2010 by  |  No Comments »

PAX East 10: Split/Second Hands-On – Console news

Despite the tens of thousands attending PAX East 2010, there are only a few racing titles there, one being Split/Second. The game, which was also playable at PAX 2009, has not changed much but continues to rejuvenate the racing genre. With visuals as good as Burnout Paradise and with even more intense gameplay, Split/Second looks to take on challenge of rejuvenating the racing genre.

Here is some PAX East 10 footage of Split/Second’s latest build:

Since 2009 at PAX “Prime,” the game itself hasn’t changed much, in formula, but the game is as thrilling as ever. Knocking over a tower using a “powerplay,” a move that allows for racers to interact with bits of the environment, in order to crush an opponent’s vehicle never gets old. Neither does making a narrow escape from a crashing plane or a heat-seeking missile. is updated several times each day with all latest Free Slim PS3 news and games reviews.

Posted on March 27th, 2010 by  |  No Comments »

Slim PS3 news: LittleBigPlanet2 PS3: Sony comment on rumored release

You know how we always say Sony never comment on speculation and rumors? Well, this looks like to be a rare exception as they have just commented on the rumors surrounding LittleBigPlanet 2.

The news comes after yesterday’s story, in which a Sony marketing rep confirmed that LBP2 is coming, and would even have support for Playstation Move.

However, as VG247 reports, Sony had this to say on the matter: ”This is not a confirmation of LittleBigPlanet 2, and we do not have any announcements to make about the LittleBigPlanet franchise.” is updated regularly per day with the very latest Free PlayStation news.

Posted on March 27th, 2010 by  |  No Comments »

Natal won’t need as much space – but will motion play ever replace traditional control pads?

What do you think?

I’ve been testing out the sword slashing Red Steel 2 on the Wii for the last couple of days. It is *way* better than the original for sure, but – and call me old-fashioned here – using the Wii for any serious length of gaming time is simply much easier with the classic pad compared to the wiimote – (Monster Hunter Tri is a perfect example). I have actually had arm ache playing Red Steel 2 which is probably not the immersive experience the developers had in mind. Or maybe it was? Either way I’m still to be convinced that motion play can work with the time and control demands of a “hardcore” title. Microsof’s Project Natal may be different though, but rumours earlier this week suggested you may need a massive living space – do you have 4 metres (13 feet) of space in front of your TV? – to even use it. Understandably European and Japanese Xbox owners will have been concerned. So, Microsoft have now confirmed to Kotaku that this space need is an optimum but not essential.

The comments recently about the play space for ‘Project Natal’ were misinterpreted. It is true that the ‘Project Natal’ sensor reads the configuration of your room and adjusts play space, as appropriate. We know that living rooms come in all shapes and sizes, and have conducted numerous play tests to ensure everyone will be able to jump off the couch and into the fun when ‘Project Natal’ launches globally this holiday.

This wouldn’t be the first time that the Xbox has had these kind of concerns – remember the Japanese-unfriendly bulk of the original Xbox model and controller? – and despite the Microsoft comments you will clearly need a bit more space to jump around using Natal rather than just waving the Wiimote. What this will mean in practice remains to be seen but personally I still can’t see how you can use Natal for “hardcore” games like, say, Fable 3 without it feeling like a jarring bolt-on that adds little to the experience. Yes, I’m looking forward to playing a bit of “Natal Sports” or whatever but am yet to be convinced that motion control – whether Wii, Natal or Playstation Move – will ever really work with core games. But what about you? Agree with me? Or do you expect to be playing Modern Warfare 4 and Halo 5 with some kind of motion or full body controller?



Greg Howson © Guardian News & Media Limited 2010 | Use of this content is subject to our Terms & Conditions | More Feeds

Slim PS3 is updated regularly every day with the latest console news.

Posted on March 26th, 2010 by  |  No Comments »

news: God of War III: What’s In The Box?

Recent news:
How do you honor one of the best looking video games to date? By putting it in the most evil of places, Pandora’s box. That’s right, if you are “lucky” enough to get your hands on a copy of the God of War III Ultimate Edition you must crack the seal on Pandora’s box, releasing untold evil on the world, in order to get your game on. Small price to pay to play God of War III in my humble opinion.

I’ve gotten a volunteer to open my God of War III Ultimate Edition, I mean why the Hades would I want to open Pandora’s box? You can see the results, as well as all the contents  in my God of War III Ultimate Edition unboxing article.

God of War III: What’s In The Box? originally appeared on PlayStation Games on Saturday, March 20th, 2010 at 06:30:16.

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Posted on March 25th, 2010 by  |  No Comments »