Posts Tagged ‘America’

Slim PS3 news: Weekend Essentials 110

Download The Duke, see Naughty Dog’s latest vision and win great prizes with PlayStation this weekend.

Duke on demand

Planet Earth is under threat once more, its women the subject of a devious kidnap plot on a giant scale. As the gum-chewing, bullet-spewing Duke Nukem, it’s up to you to leave your boot print on extraterrestrial Cycloid behinds and save 3 billion ladies.

Take a shortcut to stopping the Cycloids. Download Duke Nukem Forever straight to your PlayStation 3 system from PlayStation Store today.   

Delve into The Darkness IIBattle your demons while putting them to work for you in The Darkness II. As possessed mobster Jackie Estacado, you can wreak havoc with four arms: your own pair plus two unearthly Demon Arms.

Give a new meaning to the term “criminal underworld”. Play The Darkness II demo, available to download to PS3 from PlayStation Store for free now.

Can you become the Undisputed champ?

Submissions, takedowns and clinical knockouts. Clearly, the UFC Octagon is no place for the uninitiated. So why not download the demo? That way, you can get a taste of dynamic new moves and bouts before committing yourself to a world of hurt.

Step into the Octagon in the UFC Undisputed 3 demo on PS3, available to download for free from PlayStation Store.

Us against the world

Uncharted developer Naughty Dog is working on brand new PS3 title The Last of Us – a powerful tale of survival in a plague-ridden, post-apocalyptic America.

Get an advanced look at the challenging world heroes Joel and Ellie call home by downloading an exclusive The Last of Us theme to your PS3 system from PlayStation Store.  

Win the ultimate PlayStation Vita bundle

How would you like to get your hands on the portable gaming revolution? Sign up to Inside PS Vita and you could be in with a chance of doing just that, by winning a PS Vita system and seven fantastic games. You’ll also get all the latest news and updates ahead of the system’s launch on 22 February 2012.

Head to eu.playstation.com/psvita  to sign up to Inside PS Vita and put yourself in with a chance of success. 

Feel the Fury

Assassin’s Creed Revelations star Ezio Auditore can soon rest easy in your home. Well, a superbly detailed statuette of the Renaissance hitman could, thanks to our competition.

Head to eu.playstation.com/competitions and find out how you could win your very own, strictly limited edition figurine.

Obsess, confess and win

Angry Birds could be yours to download to your PS3 and PSP systems if you tell us what’s got you most excited about the launch of PlayStation Vita and why, in our Obsession Confessions competition. All you have to do is head to eu.playstation.com/competitions and talk about what you’re looking forward to trying out the most.

Shout about the best of PlayStation

Over at community.eu.playstation.com, the voting for the finest PlayStation offerings of 2011 is entering its final phase. The PlayStation Game and Community Awards 2011 lets you praise your favourite games and community members of 2011, so make sure your opinion is counted before 3 February 2012.

While you’re there, help your fellow Battlefield 3 fans out by letting them know how you achieved a platinum trophy. The best and most helpful responses will be published as part of Trophy Cabinet: Battlefield 3, right here on eu.playstation.com in February 2012.

Sackboy’s spectacular 6 million!

LittleBigPlanet keeps on growing, and it’s all thanks to you. The number of user-generated levels available to play has now smashed through the 6 million barrier, and the creativity shows no sign of slowing. Visit littlebigplanet.com for added inspiration.

What’s more, LittleBigPlanet 2 owners can now download the Muppets Premium Level Kit to your PS3 system from PlayStation Store and give Sackboy two additional mini-games and five extra story levels to explore, plus a Rowlf costume to dress up in.

Keep an eye on PlayStation.Blog at blog.eu.playstation.com for the latest PlayStation news.

Visit eu.playstation.com/competitions for your chance to win great prizes.

Follow us on Twitter at twitter.com/PlayStationEU.   

Join in with a variety of activities on the Official PlayStation Facebook page at facebook.com/SonyPlayStation.

Have your say in the official PlayStation Forums at community.eu.playstation.com.

Sign up to Inside PS Vita at eu.playstation.com/psvita to be first with the news on the revolutionary handheld coming to PlayStation in 2012.

Slim-PS3 is updated frequently every day with the very latest Free Slim PS3 news and reviews.

Posted on January 29th, 2012 by  |  No Comments »

Modern Warfare 3 – preview

The latest console news:

Call of Duty: Modern Warfare 3 is pure 21st century action cinema, a cacophonous opera of destruction and gunfire in intricately recreated cityscapes around the world

Earlier this week, at a studio complex somewhere in Kentish Town, Activision previewed what will certainly be one of the biggest entertainment events of the year. Call of Duty: Modern Warfare 3, the latest in the long-running series of first-person shooters, is likely to make more money than any blockbuster movie release, and through subsequent downloadable content, it will continue to generate millions of dollars throughout 2012.

Last year, the Cold War-based Call of Duty: Black Ops shifted something in the region of 18m copies and became America’s biggest-selling game ever. But fans consider the spin-off Modern Warfare titles – developed by the original Call of Duty studio, Infinity Ward – to be the standard bearers for the series.

Of course, Modern Warfare 3 was always an inevitability, but nothing about its development has been predictable. Last year, several months after the release of the smash hit Modern Warfare 2, Activision sacked Infinity Ward co-founders Jason West and Vince Zampella for, “breaches of contract and insubordination”.

The duo sued Activision, Activision counter-sued and in the meantime dozens more Infinity Ward staff left, many joining their previous bosses at new development start-up, Respawn Entertainment, now working on an undisclosed project for EA. Very quickly, Activision revealed that it had also formed a new studio, Sledgehammer Games, with Glen Schofield and Michael Condrey previously of EA’s Visceral Games at its head, and a remit to work on the Call of Duty brand.

Indeed, the team was already being paired up with a restructured Infinity Ward to start work on Modern Warfare 3. The two companies have shared development duties – an increasingly common set-up in the modern industry, where projects can require teams of up to 200 people.

“We’re taking it to an entirely new level,” says Infinity Ward creative strategist Robert Bowling, displaying the customary games industry hyperbole. “We’re taking players into the heart of major cities all around the world, delivering urban combat in places like Manhattan and London. We’re also going throughout Europe, to Russia, parts of Africa, and the Himalayas – you will travel the world.” Yes you will, and judging by the two missions Activision revealed to us at the press event, you will blow most of it up in the process.

The story, apparently, picks up immediately after the close of Modern Warfare 2, in which Russia launched an invasion of the US, while the elite counter-terrorist squad Task Force 141, attempted to gather evidence against Russian ultranationalist leader Vladimir Makarov. “Washington DC is burning, ” explains Schofield. “Task Force 141 is either dead or on the run and battles rage along the eastern seaboard of the United States. You must now join with your delta team in Manhattan to help turn the tide against the Russians who have occupied New York City…”

Titled Black Tuesday, the first mission we’re shown picks up at the opening of the New York campaign. The player starts aboard a Black Hawk helicopter that’s just crash-landed in the city’s financial district. The objective is to get to the stock exchange, but there is a full-scale battle raging. Missiles cut through the sky, taking out vast chunks of Manhattan real estate. A front line of obliterated roads, burned-out police cars and crawling APCs is populated by groups of soldiers cowering behind great chunks of fallen masonry. It is, in short, what we expect from a Call of Duty set-piece – a cacophonous opera of destruction and gunfire, through which the player is closely guided by a computer-controlled superior (in this case, someone called Sandman).

From here, we burst into an office block riddled with bullet holes. An enemy chopper hovers outside, spraying everything with machine-gun fire. Then we’re out into an alley between tenements and fire escapes, before bursting into a jewellery store and engaging in another gun fight amid dozens of glass display cases exploding into shards.

The key moment is when we finally reach the stock exchange and indulge in a lengthy shoot-out on the trading floor, which has been intricately replicated – and then destroyed. Then we’re up a series of scaffolding platforms onto the roof where a thermite charge takes out a satellite dish, blocking enemy communications. From here, we get the grandstanding conclusion.

A comms link is established with a drone craft, and as in Modern Warfare 2, the player is able to remote-guide Reaper missiles at enemy positions, finally taking out a Hind and watching it spin to fiery oblivion in the streets below. But this isn’t quite the end. There’s still time to leap into a Black Hawk, laying down mini-gun fire, and duelling with another Hind between the skyscrapers – the final audacious moments see the two craft firing at each other through the superstructure of an unfinished building. It is every Michael Bay movie condensed into one roaring aerial showdown.

“The campaign is all about that cinematic intensity,” says Bowling, somewhat needlessly after what we’ve just experienced. “We are locked into delivering 60 frames per second; that’s what allows us to combine the high-speed gameplay and tight gun control. But the single player is just one aspect of a much, much larger experience.” Along with the main campaign, we’re promised the now customary Spec-Ops missions, and a two-player co-op option that will be apparently be massively built upon since its Modern Warfare 2 introduction. As for online multiplayer – well, something big is planned and an announcement is due next week.

To close the event, Bowling and Schofield show us another level, this time following the Bravo Six team on a covert mission in London’s docklands. An enemy weapons shipment is being unloaded, and we’re here to gather valuable intel (guided from the air by a voice actor who sounds uncannily like series regular, Craig Fairbrass).

There’s no indication of how this all links in with the Russian invasion of the US, but the air support is picking up heat signatures in a nearby warehouse and our job is, naturally, to take out the bad guys. The player is in control of a character named Burns who’s using a silenced P90 to pick off soldiers. Then we’re out into the dock and a full-on assault, with car alarms going off everywhere and Canary Wharf towering in the background, just visible through the night-time drizzle.

Whatever was offloaded from the ship has now seemingly been spirited off, and we’re giving chase in a truck, which thunders onto railway tracks and down into the tube system, where enemies fire from a hurtling train. We zig-zag between oncoming trains, taking constant fire. At one point, the whole cavalcade whips through a packed station, and we see commuters running in panic. We’re told to watch our fire – and for a second it looks like the infamous No Russian scene from Modern Warfare 2, where the player has to take part in a terrorist raid on a Russian airport filled with civilians. Eventually, the tube train jumps the track and spins through the tunnel in a fury of debris. And we’re out.

It is, as Call of Duty has always been, breathless stuff – a total sensory assault, this time lent an extra dramatic charge by those intricately detailed representations of familiar cityscapes. I wonder if the developers have considered how the use of such imagery will remind some of real-life atrocities in New York and London – and indeed, the trailer has already evoked the hysterical wrath of the Daily Mail, which has claimed that the tube train sections essentially simulate the July 7 bombings. It is an attention-grabbing connection, but it is also spurious; players will understand that the use of recognisable landmarks ramps up both the intensity and the stakes, and these hugely familiar cities have been destroyed countless times over the years in monster and sci-fi flicks.

With the tumultuous demo over, plenty of intriguing questions remain. We’re not sure if any favourite characters from previous Modern Warfare titles are returning, and there’s much to discover about the reworked multiplayer. In gameplay terms, amid the state-of-the art special effects and sheer graphical detail, the corridor-like structure is hugely familiar, a single route plotted through the chaos.

A question mark looms over whether the Modern Warfare 3 single-player mode can innovate beyond the restrictive formula of its predecessors. But then, do its millions of fans want it to?

This is a series based on bombast and bullets, and while last year’s Black Ops made a few interesting narrative sojourns into the territory of the 1970s conspiracy thriller, it looks like Modern Warfare 3 will be pure 21st century action cinema – a gigantic paean to the art of computer-generated destruction.

• Call of Duty: Modern Warfare 3 will be released on 8 November for Xbox 360, PS3 and PC

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Keith Stuart

guardian.co.uk © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds

Our site is updated regularly per day with all very latest games console news.

Posted on May 28th, 2011 by  |  No Comments »

PlayStation boss calls Nintendo 3DS a ‘babysitting tool’















A senior exec at Sony has given Nintendo’s 3DS a severe verbal beatdown, calling the glasses-free 3D console a “babysitting tool”.

Jack Tretton, the president and CEO of Sony Computer Entertainment America, went medieval on Mario in an interview with Fortune, claiming the 3DS would be an embarrassing accessory for the trendy modern gadabout. “No self-respecting twenty-something is going to be sitting on an airplane with one of those,” he raged. “He’s too old for that.”

Ouch. There’s no love lost between Sony and Nintendo — these latest comments draw on a rich history of bickering, along the lines that Nintendo’s offerings are childish and underpowered, while PlayStation devices are more appealing to hardcore gamers, and are crammed with handfuls of high-powered hardware.

Tretton said Nintendo’s DS family of handhelds offered a “Game Boy experience”, but if he was fishing for a smackdown, perhaps his words were poorly chosen, because now all we can think about are the happy hours we spent playing Tetris on otherwise joyless camping trips.

Tretton didn’t stop at handhelds either, laying into the Wii: “I mean, you’ve gotta be kidding me. Why would I buy a gaming system without a hard drive in it? How does this thing scale?”

Yes, we’re sure that’s what every one of its 85 million owners said when they first saw it: “How does this thing scale?”

But he might have a point — Sony’s ‘hardware overload’ approach does tend to give its products more longevity, with the PS2 racking up over 10 years on sale. And as Fortune notes, Final Fantasy XIII was released on a single Blu-ray disc for the PS3, but had to be spread across three DVDs for the Xbox 360 version.

On the other hand, all the high-spec tech inside the PS3 made it incredibly pricey at launch — something which undoubtedly contributed to its initially lacklustre sales.

Still, Sony doesn’t look to be abandoning its everything-under-the-sun approach to its consoles. Speaking of the upcoming NGP handheld, which is due out later in the year (although it’ll probably be delayed), Tretton had the following to say:

“With the NGP, we asked, what is it that is lacking? We looked at every technology out there, every [bell and] whistle, and how can we make those flexible as possible for consumers to experience.”

The NGP certainly packs a tonne of tech — with a massive hi-res touchscreen, two cameras, two analogue sticks and a touch-sensitive trackpad around the back, it’s housing more hardware than Optimus Prime. But that’ll probably make it more expensive and bulkier than the 3DS, and of course it’s arriving on the scene considerably later.

As for us, we’ve barely stopped playing our 3DS since it arrived, and yes — we’ve used it on a plane. No, we don’t have any self respect.

How do you feel? Do you prefer your gaming hardware simple and cheap? Or would you rather pay a little extra for a tricked-out console? Is Tretton right when he says Nintendo is for kiddies? Let us know in the grownup comments, or on our mature Facebook page.










Slim-PS3.com is updated frequently per day with the very latest Slim PS3 news, reviews and features.

Posted on April 11th, 2011 by  |  No Comments »

Homefront for Xbox 360, PS3, PC | Game review

Xbox 360, PS3, PC; age: 18; £39.99; Kaos Studios/THQ

Generating a new military first-person shooter franchise from scratch these days is either extremely brave or very foolhardy – it’s hardly as if there aren’t enough of them. And the ones we already have are generally pretty amazing. Unfortunately, you wouldn’t describe Homefront as an amazing game – although neither is it bad. It’s based on a ludicrous premise: North Korea has invaded America (how that came about is explained, unconvincingly, before and during the game), and you join a rag-tag band of resistance fighters questing from Colorado to San Francisco with crucial fuel-tankers for the remaining US military.

Homefront does have some standout aspects: the story is told without recourse to cut-scenes, but rather by conversations with your fellow resistance fighters, which can annoy, as you wait for the next dose of action, but does at least create an ambience not unlike Half-Life. Homefront works hard to vary the gameplay, with sequences involving sniping, helicopter flying, stealth-lite and fixed-gun shooting, and there’s a great remote-control vehicle called the Goliath, which moves automatically but lets you control its rockets and machine-gun. Despite being written by John Milius, the characters lack any hint of personality, though, and ultimately the single-player campaign is short and disappointing.

However, Homefront’s multiplayer side redeems it considerably. Kaos Studios was once the New York outpost of DICE, of Battlefield fame, and Homefront’s multiplayer modes successfully marry the large-scale appeal of Battlefield with the intensity of Call of Duty. A clever currency system (called Battle Points) gives you access to goodies like armed drones from the start, and the flexibility to pursue your favoured play-style is there from the off. And a clever mechanism called Battle Commander encourages ganging up on the most dangerous enemies, encouraging your team to operate in a more coherent manner, which you may find helps compensate for some of the skill deficiencies which can render multiplayer first-person shooters less fun than they ought to be.

If you’re a keen online player of games like Call of Duty and Battlefield, Homefront is well worth checking out. And, while its single-player element is pretty lacklustre, one hopes it will make enough of a sales impact for THQ to commission future iterations.

Homefront was reviewed on Xbox 360

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Steve Boxer

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Slim PS3 is updated frequently per day with the latest Slim PS3 news, reviews and features.

Posted on March 21st, 2011 by  |  No Comments »

PS3 news: Games to give you goosebumps

Recent PS3 news:

Check out the terrifying titles guaranteed to keep your heart racing this Halloween.

Dead Rising 2

Nothing says Halloween like thousands of shambling, groaning zombies, and no game does zombies like Dead Rising 2.

A perfectly gruesome action adventure to get your hands on this October, Dead Rising 2 features swarms of the undead who can’t wait to get their teeth into you. Take on the role of Chuck Greene and battle your way through Fortune City in a bid to find a cure for your infected daughter.

Use an arsenal of humorous weapons, from lawn mowers to fire extinguishers, to pummel your zombie foes before time runs out and you lose everything…

Resident Evil 5: Gold Edition

If you don’t fancy going it alone on 31 October, Resident Evil 5: Gold Edition allows two players to jump into the ghastly action together as agents Chris Redfield and Sheva Alomar. Set in Kijuju, Africa, you search for a biological arms dealer soon turns into a fight for survival as you discover that the inhabitants of Kijuju have mutated into gruesome, aggressive beings.

Investigate the secrets of Kijuju and battle hideous creatures using the PlayStation Move motion controller. If you’re brave enough to play alone, you will be ably assisted on your mission by a computer-controlled character.

Castlevania: Lords of Shadow

Take a step back in time to 1022; the world is in darkness, isolated from the heavens and populated by evil. Play as Gabriel Belmont, a member of the Brotherhood of Light, a group of holy knights who protect and defend the innocent against the horrific creatures that terrorise the land.

After the murder of your wife, you must take down the souls of the dead who roam amongst the living.

BioShock 2

If you’re after a truly hair-raising experience this Halloween, enter the eerie world of Rapture in BioShock 2. Creatures known as Splicers prowl the ruined metropolis to the piercing shrieks and screams of other unfortunate souls as you explore this chilling, underwater terrain.

Try to seek out the Little Sister you once protected, but beware, as Little Sisters roam the destroyed town accompanied by their Big Daddy protectors. Keep an eye out for other chilling threats that lurk in this creepy world, too. You have been warned…

Demon’s Souls

Full of chilling missions and eerie moments, Demon’s Souls throws you into the dark realm of Boletaria, and you must save it from its cursed fate. Upgrade weapons by taking the souls of downed enemies and touch blood stains to see the last moments of someone before their death. This may sound gory, but it is also an insight into where blood-curdling danger lies.

Silent Hill: Shattered Memories

If you’re on the move this Halloween, Silent Hill: Shattered Memories on PSP could be the game to keep you in spine-chilling spirits. Play as Harry Mason, an ordinary man whose daughter has gone missing in one of the most terrifying and mysterious towns in America: Silent Hill.

Explore the eerie, snow covered town and try to avoid the demons and monsters that lurk within the shadows.

Singularity

Fancy some modern-day terror? Head over to the island of Katorga-12 in Singularity and take on some intense mutants in this first person shooter. Locked down since a Soviet experiment went very wrong in the 1950s, Katorga-12 is now open for business again, and you have been sent to investigate some bizarre reports coming from the mysterious island.

Explore the island using a host of weapons, including time itself, to stop the catastrophic accident known as the Singularity from destroying mankind. You’ll spend most of your time on the edge of your seat as you investigate the secrets of this creepy, unfamiliar place.

God of War III

If epic battles and Greek mythology take your fancy, God of War III will satisfy your needs. Take on the role of the mighty Spartan warrior Kratos and begin your action-packed journey to Mount Olympus.

Fearlessly fight your way to the top of the vast mountain while taking on the undead armies of Zeus, the deadly Minotaur and grotesque Cyclops. Wield a range of exciting new weapons, fight your way to face Zeus himself and unleash some serious vengeance.

Dante’s Inferno

Feeling spookily romantic this Halloween? We’ve got that covered, too. Play as Dante, a warrior searching for his true love Beatrice who is being held hostage in Hell by Lucifer. The evil demon plans to wed Beatrice, escape Hell and travel to Heaven to overthrow God.

If you want to see your lady again, you’ll have to battle through the nine terrifying circles of Hell, fight Lucifer’s minions and overcome your own demons. Can you face the horrific sins of your own family and the atrocious crimes you have committed? This spine-tingling journey will put you to the test.

Our blog is updated several times each day with the latest Free PlayStation news.

Posted on November 1st, 2010 by  |  No Comments »

PS3 news: The People vs: Red Dead Redemption

The Rockstar development team behind Red Dead Revolver answers questions from the PlayStation community.

Considering that an open world Wild West game is not really mainstream, how did you come up with the idea for it? (hgtred, Germany)

The initial idea came during the completion of Red Dead Revolver. While Rockstar San Diego was working to finish that game, we started to see the potential for an open world game set in the West.

Then we decided to focus not on the classic Western period of Revolver but to base the story in the fascinating times around the death of the West, in the early 1900s, when America was going through a difficult time of great change. That gave us the greatest scope to fit in all the different story elements that we wanted in the game, from the classic American frontier to the iconic Mexican landscapes of the spaghetti westerns and a more modern town like Blackwater.

We never choose to make our games based on what’s popular at any given time -we try to do the opposite. We try to make the kinds of games we want to play and hope enough other people feel the same way.

Is there any connection between Red Dead Revolver and Redemption? (CaptainCortez, UK)

Red Dead Redemption isn’t a direct sequel to Red Dead Revolver, more a spiritual successor. That said, we strongly encourage you to explore the world for yourself and discover everything there is to learn about it. It may yield a few secrets and surprises.

From what I saw in the released videos, the horses are very realistic. How much time did you spend capturing their movements? (corpocannibal, Portugal)

Making the horses look and move believably was a long, arduous and messy process that included shooting our own motion capture of horses in action, right down to sticking the little white balls all over the horse in order to get the most accurate capture data and picking them all up and sticking them back on when they would fall off.

We had a famous stunt horse called Blanco and a very accomplished rider to put him through his paces. Capturing the horse’s real, natural movements, as well as the way the horse and rider worked together, was an amazing experience. Once we had the capture data, it was a case of choosing the right breeds, watching films and videos of them in motion and even using some of our facial animation technology to recreate the muscle movements. We’re immensely proud of the horses in Red Dead Redemption – they’re like nothing ever seen in a game before.

How extensive is the story and, more specifically, how many hours of gameplay can we expect? (Fischli, Germany; bubbez, Scandi)

Pretty long, we hope – the game is huge and the story itself is an epic in which John Marston meets many old faces and journeys across three huge regions, but how long it takes depends on how much time the player spends exploring. Given the huge amount of mini-games, including horseshoes, poker and liar’s dice; the stranger missions and other activities including hunting, treasure hunting and bounty hunting; and all the other surprises scattered across the world, the amount of time you spend in the game world is completely up to you.

Will we be able to capture fellow players with our lasso in the multiplayer? (Son_of_Bane, Netherlands)

No, lassos aren’t available in multiplayer – trying to get a curving, fluid-like piece of rope to work in single player was a massive technical challenge in itself, but the potential for 16 lassos attempting to interact with each other to cause knotty technical problems meant we had to confine the lasso to single player.

Will the main character be able to develop physically like CJ in GTA: San Andreas? (II-GRATOR-II, Spain)

Marston won’t become any stronger, or gain or lose weight, but you can affect the way the world responds to him by changing his outfit. By collecting scraps of outfits scattered across the world, you can gain access to full outfits that will have special benefits. For example, collecting a particular gang outfit will allow Marston to sneak into that gang’s territory without attracting attention. Or if you attain the Elegant suit, for example, you will gain the ability to cheat at poker. You can change into a different outfit at any of your in-game save points, either in a town or at your campsite.

Will the soundtrack be in the same style as a real western movie? (MechAArmA, France; Loganer94, Italy)

Music plays a huge part in Red Dead Redemption and it is used in unexpected ways. The soundtrack is actually a dynamic score, where what you hear is determined by what’s going on in the world around you and by the territory that you find yourself in.

The score and soundtrack itself is amazing and was put together by Bill Elm and Woody Jackson, two musicians critically acclaimed for their evocative and cinematic soundscapes. Early in the game you will hear music that’s reminiscent of the classic spaghetti westerns that were such a big influence on the soundtrack of Red Dead Revolver. However, Red Dead Redemption is set in a much later period, during the death of the West itself, so the music evolves to feature newer, more modern instrumentation.

Certain instruments in the soundtrack are linked to specific territories, to give each territory its own unique atmosphere. There are also guest vocal performances by Jose Gonzales, William Ellis Whitmore and Jamie Lidell that add extra atmosphere to certain crucial moments in the game’s story.

Slim-PS3.com is updated regularly every day with the very latest Slim PS3 news and reviews.

Posted on May 29th, 2010 by  |  No Comments »

Coveted Stadium Events on NES Sells for $13k – Console news

Latest console news:

An old Nintendo Entertainment System and five games soared to more than $13,000 on eBay after it was learned that an ultra rare game was included in the lot. It would appear from the sale description that the seller, a North Carolina woman, had no idea that a coveted NES collector’s item was mixed in with the lot. The bid jumped from $13 to $6,700 in just one day. The NTSC version of Stadium Events from Bandai America, Inc. is regarded as one of the more rare games for purchase in North America, with fewer than 10 copies rumored to exist. Slim-PS3 is updated several times every day with the latest Free PlayStation news and reviews.

Posted on February 17th, 2010 by  |  No Comments »

PS3 news: The 2009 PlayStation Picture Quiz

Test your knowledge of the year’s biggest releases with this fun picture quiz.

It’s difficult to believe that it’s been an entire year since America inaugurated a new President and The Lord of the Rings: Conquest came out on PlayStation 3, and 2009 has since provided dozens of fantastic PlayStation games.

The year 2010 is almost upon us, and before you get carried away looking forward to Heavy Rain, God of War III and more, remind yourself of the last 12 months with the 2009 PlayStation Picture Quiz.

Twenty-four pack fronts have been strategically cropped to hide their identity; simply enter the name of the game in the text box below each image and either press enter on your keyboard or click the button to the right of the text box to see if you are correct.

You can click on the Save Progress button at the bottom of the page to store your answers should you wish to return to them at a later date, and you can visit the official PlayStation Forums to get help.

Click here for the 2009 PlayStation Picture Quiz.

Have fun!

Slim-PS3.com is updated several times every day with the latest Slim PS3 news and reviews.

Posted on December 25th, 2009 by  |  3 Comments »