Posts Tagged ‘Italy’

news: Trophy Cabinet – Uncharted 3: Drake’s Deception

Treasure, trailblazing and trophies combine in the outstanding adventure of 2011. Here’s how to max out your trophy list.

Uncharted 3: Drake’s Deception puts you on the trail of mystery, glory and some of the most challenging trophies on PlayStation 3. Luckily, the PlayStation Community are on hand with expert advice to help you unlock every trophy and achieve platinum status.

For the next Trophy Cabinet instalment, we’d like you to think about the explosive Battlefield 3. Head to community.eu.playstation.com and tell your fellow PS3 gamers how you tackled the action-packed shooter’s trophy list. The best advice will be published right here on eu.playstation.com.

In the meantime, your path to platinum in Uncharted 3: Drake’s Deception is mapped out below.

“I spent about 18 hours chasing down the platinum trophy. When I bought the game I played it at my own pace to experience the story. After completing that, I played through again on the Crushing difficulty setting, where it takes more skill to kill enemies and stay alive.” (Zamunda, Portugal)

“Playing about two hours per afternoon, I managed to obtain the platinum trophy roughly 11 days after buying the game. Finding solid cover was crucial to my success – I did this 1,000 times, according to the in-game stats.” (Netweb, Portugal)

“Unlike many of my friends, I hunted for my platinum trophy backwards. I played the Hard and Crushing settings first, and then started all over again on Easy so I could explore all the nooks and crannies. I found it a phenomenal game.” (Aluai, Portugal)

“The hardest trophy to get is Dyno-Might Master, where you have to kill two enemies by returning a grenade. It’s impossible to earn it on the Easy difficulty setting because the enemies don’t throw grenades. In the harder modes the enemies do lob bombs, so it’s easier to find the right moment.” (Ghri, Italy)

“The Crushing difficulty setting will give you a hard time, so you cannot play as Rambo. Eliminate your opponents, take care of your ammo and be prepared to restart from checkpoints until you get the right result.” (Pioterek2010, Poland)

“Finishing some sections in Crushing mode took me up to ten attempts, and ultimately I survived these with lots of patience. You won’t have to try many sections too often if you remember to choose the best possible weapons in difficult shoot-outs, and stay behind cover as much as possible.” (Jyyste, Finland)

“Complete the game on any difficulty level to unlock the Crushing setting. Just enjoy the process and don’t pay attention to the trophies for this run-through. Don’t rush straight into gun battles and you’ll eventually succeed. You will also need to collect the treasures in at least one level and take part in at least one match in two different online modes. I recommend Chapter 19: The Settlement for earning the trophies. Good luck!” (Unostar, Russia)

“Some treasures are placed in very obscure locations. For example, some are located not on the floor, but in the ceiling. Shoot to dislodge them, and watch carefully to see where they fall.” (totAntoxaxa, Russia)

Need a little friendly advice about trophy hunting? Then put your questions to the experts of the official PlayStation Forums at community.eu.playstation.com. Don’t forget to come back next month to find out how to strike platinum in Battlefield 3 on PS3.

Slim-PS3.com is updated regularly each day with the latest Free Slim PS3 news and hardware reviews.

Posted on January 17th, 2012 by  |  No Comments »

PS3 news: GT Academy 2011 frequently asked questions

Latest news:

All you need to know about the latest edition of the Gran Turismo 5 competition that turns driving dreams into reality.

What is GT Academy?Now in its third season, GT Academy is a pan-European competition that unites the worlds of virtual and real-life racing to make the dreams of aspiring race drivers a reality. The competition finds the best Gran Turismo 5 players from participating countries, tests their skills at Race Camp and then trains one winner to become a professional racing driver.

Who can enter?Full terms and conditions of entry are available on gran-turismo.com and these should be read thoroughly by all entrants. The key points are:

You must be aged at least 18 years old.

You must be resident in Germany, Austria, France, Switzerland, UK, Ireland, Spain, Portugal, Italy or the Netherlands. A separate GT Academy is also being run in the USA.

You must hold a valid driver’s licence.

You cannot enter if you have an existing competition driving contract, have previously held a National A or superior MSA racing licence or equivalent, or have competed in a national level Karting Championship for more than two full seasons.

You cannot progress past the Time Trial stage if you made it to Silverstone in either of the previous GT Academy competitions in 2008 or 2010. 

If you make it to the Territory Finals, you will be required to participate in a health screening, and so you must be in good general health in accordance with the Motor Sports Association medical requirements.

Finally, in order to attend Race Camp, which lasts approximately one week, you will need to have a valid passport and be able to travel within the European Union.

What are the various stages in the competition?Stage One: Once registered on gran-turismo.com, you record laps on a track which is accessed in-game from Gran Turismo 5. You can keep track of your progress by accessing the in-game leaderboard for your territory.Stage Two: The 20 eligible entrants who hold the fastest online lap times from each European territory group, along with up to four wild card entries, will qualify for their Territory Final event. Stage Three: Twelve finalists, two from each of the Territory Finals events, will attend the GT Academy Race Camp at the world-famous Silverstone circuit in the United Kingdom where they will be able to develop new driving skills in an array of Nissan cars, while also being judged on fitness and mental attitude.Stage Four: The overall winner will embark on a UK-based intensive driving and racing programme in preparation to qualify for an international racing licence.Stage Five: The winner may be able to race in the prestigious Dubai 24 Hour International race in a fully supported Nissan 370Z GT4 car.

What are the timings for GT Academy 2011?The online Time Trial phase starts on 4 March 2011 and continues until 23:59 on 17 April 2011. Territory Finals will follow shortly afterwards with the Race Camp scheduled for June 2011.

What are the technical requirements for entering the GT Academy 2011 Time Trial?You will need to have a PlayStation 3 system, broadband Internet access and a copy of Gran Turismo 5. The following steps are then required:

Set up a PlayStation Network account if you do not have one already.

Register your personal details at gran-turismo.com.

Start up your copy of Gran Turismo 5 and ensure all the latest game updates have been installed.

Go to the Special Events section in-game and select the GT Academy Time Trial.

How can I work out my ranking position?You can view your position on the leaderboard as well as the fastest laps either in-game or on the rankings page on the official Gran Turismo website at gran-turismo.com.

Can I pick my own car for the Time Trial event?The car and the track used for the Time Trial are pre-determined so that it is the same for everyone: the unique track has been developed specifically using the innovative Course Maker feature of Gran Turismo 5 by legendary creator Kazunori Yamauchi and the car is the stunning Nissan 370Z (Z34).

How many times can I enter?Once you have accessed the Time Trial event, you can complete as many laps as you want and only your best time will be posted to the rankings. If you beat your previous best, your new time will be posted, which may move you up the rankings.

How can I improve my lap times?The best way to improve is through practice. You can take advantage of the custom race lobbies in Gran Turismo 5, which allow you to practise with friends and other players you meet online, sharing driving tips and techniques via voice chat. Similarly, you can use the in-game community features to communicate and set up times to meet and share tips.

What happens next to the winner of GT Academy?The winner has to be prepared to make a major commitment to becoming a real racing driver. From the end of the Race Camp event in June 2011, the winner will be based in the UK for approximately seven months in order to undertake an intensive race training programme. He or she will be housed at Silverstone and will be racing in UK national and club level races most weekends.

In January 2012, the winner will fly to Dubai and may race in the Dubai International 24 Hours.

What if I’ve never raced a real car in my life?That’s not a problem. GT Academy is about finding the best Gran Turismo 5 player and turning him or her into a professional. As outlined in the terms and conditions, people with certain professional racing experience and qualifications are not eligible to participate.

As long as you can drive in Gran Turismo 5, know how to drive a real car and meet the other eligibility requirements, all you have to do is try your best.

Is GT Academy a realistic route into top flight motor sport?Sony Computer Entertainment and Nissan posed the question “Can the world of virtual racing unearth a real racing talent?” The success of the competition’s first two GT Academy winners demonstrated that this answer is a resounding “Yes”

Lucas Ordóñez, the Spanish winner of the first instalment in 2008, went on to finish second in the 2009 European GT4 Cup and fourth in 2010. Frenchman Jordan Tresson, the winner of 2010′s GT Academy competition, finished equal fourth with Ordóñez in the GT4 series.

So there you are – everything you need to know about GT Academy 2011. The clock is ticking, so fire up your copy of Gran Turismo 5 and turn your driving dreams into reality – only with PlayStation.

For more tips on how to be the best in GT Academy, check out the Top Tips: GT Academy 2011 article right here on eu.playstation.com or visit the GT Academy Facebook page at facebook.com/GTAcademy for regular posts from some of the fastest racers and GT Academy celebrities.

Slim-PS3.com is updated frequently per day with the latest Slim PS3 news and games reviews.

Posted on March 22nd, 2011 by  |  No Comments »

PS3 news: GT Academy roars back onto PS3

The latest PS3 news:

Turn driving dreams into reality thanks to Nissan and PlayStation in the third edition of GT Academy.

Nissan in Europe and Sony Computer Entertainment Europe (SCEE) have joined forces to run a third instalment of the popular GT Academy in 2011. The competition unites the worlds of virtual and real racing, offering one lucky winner the chance to realise their dream of becoming a certified racing driver.

The virtual stage of GT Academy will be played out on the ultra-realistic Gran Turismo 5 on PlayStation 3, which has sold over three million copies to date in Europe since launching in November 2010. The stakes are high with places at the GT Academy Race Camp to play for and a fully supported drive in a Nissan 370Z GT4 car in the prestigious Dubai 24 Hour International race as the ultimate prize (terms and conditions apply).

GT Academy’s global footprint is growing as 2011 marks the third season of GT Academy in Europe, as well as the inaugural year in the USA.

This year’s European competition will run across 10 countries with the online time trials starting on 4 March 2011 and continuing until 17 April 2011. Leaderboards for each participating territory will highlight the fastest 20 racers who will proceed to a live territory final. Only two from each final will make it to the intensive six-day driver training Race Camp to run at the world-famous Silverstone circuit in England. The winner of Race Camp will continue to be trained in high performance Nissan race cars and compete in a series of national level races in order to qualify for an international race licence and an entry into the Dubai race.

Since the first GT Academy in 2008, the innovative competition has established itself as a credible route into top-end motor sport for Gran Turismo players. Lucas Ordoñez, the Spanish winner of the first instalment in 2008, went on to finish second in the 2009 European GT4 Cup and fourth in 2010. Frenchman Jordan Tresson, the winner of 2010′s GT Academy competition, finished equal fourth with Ordoñez in the GT4 series. Both racers are expected to announce new programmes for 2011 soon.

“In Gran Turismo 5 we continue to bring the worlds of real and virtual racing closer together and the GT Academy programme, in partnership with our friends at Nissan, perfectly illustrates this ambition,” explained Kazunori Yamauchi, the creator of the Gran Turismo series and president of developer Polyphony Digital. “GT Academy  is also a great showcase for the fact that GT5 will continue to offer players more than just the game they have bought. It fully utilises the online functionality of GT5 and highlights the community elements. I think that we shall see a lot of friends challenging each other to take part in GT Academy and seeing how good they are against others. I am sure that most people with an interest in motor sport have dreamt about having a go for real. The competition has already made that dream a reality for the previous two winners, so it is well worth entering – even if it is only your friends you want to beat!”

When the virtual racing stage of the game ends, the emphasis will shift to Nissan’s stunning sports cars with the 370Z and GT-R playing starring roles at the Silverstone Race Camp. “It has been a great pleasure for us to see so many of our cars recreated in stunning detail in Gran Turismo 5,” said Nissan International’s Vice President of Marketing, Vincent Wijnen. “But GT Academy is even more special as we watch the incredible progression of somebody racing our cars in the game to enjoying great success racing them at full speed on international race circuits. GT Academy has become a great grass roots mainstay of our international race programme and we enjoy the partnership with PlayStation very much.”

GT Academy in 2010 enjoyed enormous success with 1.2 million gamers taking part. The competition found a very high profile fan in judge, and former Formula One team boss, Eddie Jordan, who commented at the Silverstone event: “This has been extraordinary, I have been absolutely blown away. I could not believe that these gamers, with no experience of racing cars, could do this. They really are great drivers, all of them, and they can be rightly proud of what they have achieved. I know that they have all had an amazing experience that will stay with them forever.”

Residents from 10 European countries, combined into the following six regional groups, are eligible to take part in GT Academy 2011: Germany and Austria; France and Switzerland; UK and Ireland; Spain and Portugal; Italy; and, the Netherlands.

More details of the time trial phase of the European GT Academy will be released shortly, and players can register their interest and keep up to date with the latest developments by signing up to the GT Academy Facebook page at facebook.com/GTAcademy.

Slim-PS3.com is updated frequently every day with the very latest Free PlayStation news.

Posted on February 15th, 2011 by  |  No Comments »

PlayStation news: Weekend Essentials 60

Borderlands tools up on PlayStation Store, Ezio stars in Assassin’s Creed: Ascendance and MicroBot shows it’s a shooter with heart. Welcome to PlayStation in 2011!

Into the wilds

For an almost limitless supply of explosive weaponry and a memorable take on the Wild West, try your hand at Borderlands, available from PlayStation Store this week. There’s plenty to cut your spurs on here, whether it’s multiplayer mayhem across vast maps or a compelling story mode. Download it for your PlayStation 3 immediately!

Germ warfare

War breaks out inside the human body this week in MicroBot, the game which tasks you with destroying a biotechnological disease spreading through the major organs of an unfortunate victim. It’s a quirky spin on traditional shooters, so download it from PlayStation Store to find out whether you’ll kill or cure your subject.

Filling in the gaps

If you’re a little hazy over what happened between Assassin’s Creed II and Assassin’s Creed: Brotherhood, a new animated short film from Ubisoft will clear things up. Assassin’s Creed: Ascendance follows master assassin Ezio Auditore as he discovers the terrible truth behind the brutal Borgia family’s rise to power in 15th century Italy. It’s essential viewing for fans of the series – download it from PlayStation Store now.

Saturday night cinema

If you’re looking to take it easy this weekend, why not check out the PlayStation Store Video Store? Some of the biggest, boldest movies ever to hit cinemas are now available to view, including the stunning Inception, the pop culture sensation of Scott Pilgrim vs. the World and the all out action of The Expendables. Rent or purchase your favourite flicks from PlayStation Store now.

Feel the Effect

You’d be forgiven if you missed three stellar demos that hit PlayStation Store just before Christmas, so now that it’s all calmed down again why not check them out? LittleBigPlanet 2, Dead Space 2 and Mass Effect 2 all have tantalizing tasters waiting to be downloaded for your PlayStation 3 ahead of their full game releases later this month. 

Last chance to get lucky Fancy the trip of a lifetime to Disneyland Paris for you and your family? Of course you do! But you only have until 10 January 2011 to enter our fantastic competition, so look up eu.playstation.com/competitions this weekend to enter and be in with a chance of meeting Mickey Mouse and his gang.

Likewise, time is running out on your chance to win the PSPgo system Santa forgot to bring, along with ten of the finest games to go with it. Head to eu.playstation.com/competitions for more details.

Your time is coming…

As the epic DC Universe Online draws near, keep checking blog.eu.playstation.com for updates revealing details of the game in the run-up to its 14 January 2011 launch. Find out how you can be the next legend in a world of heroes, with exclusive developer insight giving you a flavour of this unique world. 

Keep an eye on PlayStation.Blog at blog.eu.playstation.com for the latest PlayStation news as it happens.

Be sure to opt in to receive PlayStation emails when you sign up for a PlayStation Network account. If you already have an account, sign in to your PlayStation Network account settings at eu.playstation.com/registration or via the XMB™ (XrossMediaBar) and opt in. That way, you can keep bang up to date and receive the latest PlayStation news direct to your inbox.

Our site is updated regularly per day with the latest Free Slim PS3 news.

Posted on January 7th, 2011 by  |  No Comments »

news: PS3 News – Playstation 3 Insiders

The latest Slim PS3 news: As the Cannes film festival gets into its second week, Sony Computer Entertainment Europe is preparing to launch a new highbrow film service for the PlayStation 3.
Called MUBI, and already available for PCs, the online service will be bringing a collection of over 300 films to the home console ranging from Jacques Audiard (director of Read My Lips and The Beat My Heart Skipped) to Franco Zeffirelli (Brother Sun, Sister Moon; Jesus of Nazareth).

The auteur output of Pedro Almodóvar, the Coen brothers, Jean Luc Godard, Takeshi ‘Beat Takeshi’ Kitano, and Gus Van Sant are also being touted as likely candidates for the service’s console debut.

MUBI also has a strong community aspect, encouraging viewers to discuss the films they’ve seen with each other and recommend new cinematic experiences to friends and MUBI members.

The company have also managed to tie up online distribution rights for various pieces of world cinema which have not yet been released on DVD, including Martin Scorsese’s World Cinema Foundation that specializes in restoring neglected films.

The MUBI service is tabled for an autumn launch, expected to coincide with the availability of new Wii-like motion controllers for the PlayStation 3, and helps to associate the machine with an aspirational lifestyle – as does Sony’s links with 3D TV.

CEO Efe Cakarel confirmed to PlayStation Europe that launch territories will be the UK and Ireland; France, Italy, Portugal, Spain, Gibraltar and Andorra; Switzerland, Belgium, the Netherlands and Luxembourg; and Australia and New Zealand. Sweden, Norway, Finland and Denmark are also expected to be brought onboard before the service goes live.

Efe also revealed that short films are to cost £1 and feature length works £3 for UK users. The MUBI website currently prices shorts at €2 and features at €4.

Meanwhile, Microsoft is also preparing a marketing effort to promote and expand the multimedia and social capabilities of the Xbox 360, which has been able to link up with Facebook, Twitter and Last.fm since November 2009.

In North America, the Xbox 360, PlayStation 3, and Nintendo Wii can all be used in conjunction with a Netflix subscription in order to stream a wide range of films. For European users, the MUBI deal works to bolster the existing PlayStation Video Store which provides more mainstream movies to North America, Oceania, and some European countries.

]]> Slim-PS3.com is updated regularly per day with the very latest Free PlayStation news and reviews.

Posted on June 11th, 2010 by  |  No Comments »

PS3 news: The People vs: Red Dead Redemption

The Rockstar development team behind Red Dead Revolver answers questions from the PlayStation community.

Considering that an open world Wild West game is not really mainstream, how did you come up with the idea for it? (hgtred, Germany)

The initial idea came during the completion of Red Dead Revolver. While Rockstar San Diego was working to finish that game, we started to see the potential for an open world game set in the West.

Then we decided to focus not on the classic Western period of Revolver but to base the story in the fascinating times around the death of the West, in the early 1900s, when America was going through a difficult time of great change. That gave us the greatest scope to fit in all the different story elements that we wanted in the game, from the classic American frontier to the iconic Mexican landscapes of the spaghetti westerns and a more modern town like Blackwater.

We never choose to make our games based on what’s popular at any given time -we try to do the opposite. We try to make the kinds of games we want to play and hope enough other people feel the same way.

Is there any connection between Red Dead Revolver and Redemption? (CaptainCortez, UK)

Red Dead Redemption isn’t a direct sequel to Red Dead Revolver, more a spiritual successor. That said, we strongly encourage you to explore the world for yourself and discover everything there is to learn about it. It may yield a few secrets and surprises.

From what I saw in the released videos, the horses are very realistic. How much time did you spend capturing their movements? (corpocannibal, Portugal)

Making the horses look and move believably was a long, arduous and messy process that included shooting our own motion capture of horses in action, right down to sticking the little white balls all over the horse in order to get the most accurate capture data and picking them all up and sticking them back on when they would fall off.

We had a famous stunt horse called Blanco and a very accomplished rider to put him through his paces. Capturing the horse’s real, natural movements, as well as the way the horse and rider worked together, was an amazing experience. Once we had the capture data, it was a case of choosing the right breeds, watching films and videos of them in motion and even using some of our facial animation technology to recreate the muscle movements. We’re immensely proud of the horses in Red Dead Redemption – they’re like nothing ever seen in a game before.

How extensive is the story and, more specifically, how many hours of gameplay can we expect? (Fischli, Germany; bubbez, Scandi)

Pretty long, we hope – the game is huge and the story itself is an epic in which John Marston meets many old faces and journeys across three huge regions, but how long it takes depends on how much time the player spends exploring. Given the huge amount of mini-games, including horseshoes, poker and liar’s dice; the stranger missions and other activities including hunting, treasure hunting and bounty hunting; and all the other surprises scattered across the world, the amount of time you spend in the game world is completely up to you.

Will we be able to capture fellow players with our lasso in the multiplayer? (Son_of_Bane, Netherlands)

No, lassos aren’t available in multiplayer – trying to get a curving, fluid-like piece of rope to work in single player was a massive technical challenge in itself, but the potential for 16 lassos attempting to interact with each other to cause knotty technical problems meant we had to confine the lasso to single player.

Will the main character be able to develop physically like CJ in GTA: San Andreas? (II-GRATOR-II, Spain)

Marston won’t become any stronger, or gain or lose weight, but you can affect the way the world responds to him by changing his outfit. By collecting scraps of outfits scattered across the world, you can gain access to full outfits that will have special benefits. For example, collecting a particular gang outfit will allow Marston to sneak into that gang’s territory without attracting attention. Or if you attain the Elegant suit, for example, you will gain the ability to cheat at poker. You can change into a different outfit at any of your in-game save points, either in a town or at your campsite.

Will the soundtrack be in the same style as a real western movie? (MechAArmA, France; Loganer94, Italy)

Music plays a huge part in Red Dead Redemption and it is used in unexpected ways. The soundtrack is actually a dynamic score, where what you hear is determined by what’s going on in the world around you and by the territory that you find yourself in.

The score and soundtrack itself is amazing and was put together by Bill Elm and Woody Jackson, two musicians critically acclaimed for their evocative and cinematic soundscapes. Early in the game you will hear music that’s reminiscent of the classic spaghetti westerns that were such a big influence on the soundtrack of Red Dead Revolver. However, Red Dead Redemption is set in a much later period, during the death of the West itself, so the music evolves to feature newer, more modern instrumentation.

Certain instruments in the soundtrack are linked to specific territories, to give each territory its own unique atmosphere. There are also guest vocal performances by Jose Gonzales, William Ellis Whitmore and Jamie Lidell that add extra atmosphere to certain crucial moments in the game’s story.

Slim-PS3.com is updated regularly every day with the very latest Slim PS3 news and reviews.

Posted on May 29th, 2010 by  |  No Comments »

news: Demo guide: EA Sports 2010 FIFA World Cup South Africa

Head to the big tournament in goalscoring form with this demo guide.

Just as international football teams compete in friendly matches in the lead-up to big tournaments, you can brush up on your skills with the EA Sports 2010 FIFA World Cup South Africa demo, available now from PlayStation Store. Follow these tips to put yourself in the running for the Golden Boot.

Out-think your opponent

The two playable teams available in the demo are Italy and Spain, and while coaches Marcello Lippi and Vicente Del Bosque can be seen motivating the players from the touchline, it’s up to you to decide which formation and personnel to go with. Both sides here have tremendous strength in depth in all areas of the pitch, so be sure to experiment with different systems and keep an eye out for which players are in good form.

The long ball game

The lofted pass is rarely used by FIFA players but it can be extremely useful in keeping your opponent on their toes and stretching their defensive line in order to open gaps. If you’re finding the midfield is getting congested, look to play a cross field pass just as you pass the halfway line out wide. If you have a quick winger playing on the other side, this will give them the opportunity to run at the opposing fullback while they’re still taking up their position.

Keep a cool head

Some days, it just won’t go in and for all your shots on goal, you just can’t beat the goalkeeper and find the back of the net. If you’re having one of those matches, try using the finesse shot when you’re bearing down on goal. Holding the R1 button while you shoot results in a placed shot that is very accurate, if not as powerful as a full-blooded strike.

Give it and go

You can initiate a one-two by holding the R1 button as you pass the pall, causing the passer to sprint forward and hopefully leave the defender marking him staring at his heels. This can be extremely effective when playing against aggressive defenders who regularly commit to the tackle. However, beware of using it all of the time – it can make your attacks too predictable and leave space for your opponent to exploit.

Download the free EA Sports 2010 FIFA World Cup South Africa demo from PlayStation Store now and get in the mood for the greatest football tournament on the planet.

Slim-PS3 is updated frequently each day with the very latest Free PS3 news.

Posted on April 17th, 2010 by  |  No Comments »

Slim PS3 news: Obsession Confessions: delicious downloads

Discover which PlayStation Network games have most impressed the PlayStation community.

After two weeks of discussion over which games have proved the most addictive, the official PlayStation Forum regulars moved onto the next Obssession Confessions topic – their favourite PlayStation Store downloads. Here are their picks in order of popularity, with quotes from contributors across Europe.

1. Flower

“Flower is not just a game: it’s a story. The story of flowers telling their dreams in a universe of beauty and enchanting melodies. With exceptional SIXAXIS handling, it transports you to an adventure with no equal.” (aat08, France)

2. WipEout HD

“It has to be one of the most breathtaking games – it looks amazing in full HD and for the price it’s one heck of a bargain. Nothing out there can beat it for pure enjoyment. The visuals should be the benchmark for any game.” (Chris_D, UK)

3. Burnout Paradise

“Challenge your limits with stunning speed!” (fashion23gta, Portugal)

4. Fat Princess

“It’s a cool game… I liked it!” (TUHTA_1994, Russia)

5. Battlefield 1943

“Epic battles in Iwo Jima, Guadalcanal or the Wake Island; team game, tanks, jeeps, boats, planes, bombers and destruction. There’s nowhere for the enemy to hide!” (tabunet, Spain)

6. Warhawk

“Warhawk was number one when I bought my PS3. It’s a great game which everyone should play at least once. It may not be realistic but it’s loads of fun… I’ve spent many hours playing and they were all worth it.” (patrick1991groot, Netherlands)

7. Metal Gear Solid

“Simply because it is THE PS one Classic game par excellence and shouldn’t be missed. Since it is now available from PlayStation Store, it is a must-have.” (gamer4online, Germany)

8. Trine

“This game’s beauty, playability and originality make it one of the most attractive of the last year.” (elmosca, Spain)

9. Zen Pinball

“The file size makes it easy to download and it’s a well made game. It takes you back to the past when we used to play real pinball, and everybody in my house likes it.” (AlexTheStampede, Italy)

10. Bomberman Ultra

“There are many delicious downloads in PlayStation Store and, like in life, one candy is never enough. The one that nobody appreciates is Bomberman Ultra. That game is great and provides a lot of laughter.” (rabsonek, Poland)

 

Thanks to everyone that participated in the discussion. There will be more Obsession Confessions threads in the coming weeks; in the meantime, join the hundreds of conversations happening right now at the official PlayStation Forums.

Slim-PS3.com is updated regularly every day with the latest Free Slim PS3 news and reviews.

Posted on January 10th, 2010 by  |  No Comments »

news: Australia Bans Aliens Versus Predator For the Saftey of… Adults?

One of the more interesting days in my Video Game Theory and Design class is when we chat about censorship. Not only are many students shocked to find there is no legal banning of games in the U.S., but that countries they assumed were more liberal, namely Germany, the U.K, Italy, and Australia (list of banned games).
So while it’s no shock that Australia banned Aliens Vs. Predator (and can we get a subtitle on this game to avoid confusion with the other AVP games and films?), the fact that the decision was publicly defended is quite interesting.

Michael Atkinson, Australia’s Attorney General, defended the ruling to not classify Sega’s AVP game (thereby banning it) by saying, “You don’t need to be playing a game in which you impale, decapitate and dismember people.” Of course one does not need to surf, drink beer, or swim with sting rays, yet these are all things Australian adults, and their visitors are allowed to do.
He added, “This is a question of a small number of very zealous gamers trying to impose their will on society. And I think harm society. It’s the public interest versus the small vested interest. I accept that 98 per cent, 99 per cent of gamers will tell the difference between fantasy and reality, but the 1 per cent to 2 per cent could go on to be motivated by these games to commit horrible acts of violence.”
Of course the same argument could be applied to any media, any intoxicating ingestible substance, many foods, and some pets.
The differences in legal theory here could not be more pronounced. Do you ban books or simply make publishers responsible for harm they do?
Personally, I find Australia’s stance both saddening and hypocritical. The burden to prove that games cause harm is completely ignored and paranoia is allowed to rule this situation.
It’s not that AVP looks to be a must have game, only that it is absurd that governments dictate what their citizens read, watch, and play.
[Source: GI]
Australia Bans Aliens Versus Predator For the Saftey of… Adults? originally appeared on About.com PlayStation Games on Friday, December 11th, 2009 at 21:43:48.

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Posted on December 17th, 2009 by  |  No Comments »