Posts Tagged ‘San’

PS3 news: Weekend Essentials 88

Take a trip to gamescom, speed through the streets of San Francisco and scare yourself stiff with PlayStation this weekend.

Battle it out in Arcana Heart 3 on PlayStation 3Step into a world of colourful characters and hard-hitting female combatants in Arcana Heart 3 this weekend. Packed with hours of action and the unique Elemental Alignment fighting system, Arcana Heart 3 is a new kind of beat ‘em up experience on PlayStation 3. Pick up a copy from your store today and fight your way to the top.

Control a Cubot in Cubixx HDThe high speed arcade puzzle game, Cubixx HD, hits PlayStation Store this weekend. The sequel to the brain-busting original PlayStation minis title, Cubixx, challenges you to grab your Cubot and blast your laser across 50 increasingly challenging levels. The great news is PlayStation Plus subscribers are entitled to a 20 per cent discount, so be sure to download Cubixx HD from PlayStation Store today.

gamescom 2011 on PlayStation Store Couldn’t make it to gamescom 2011? Don’t worry; PlayStation has got it covered for you. Get yourself to PlayStation Store today to check out all the amazing trailers for the hottest titles you’ll be playing from this year into the next that featured at the bustling event in Cologne, Germany.

Hit the streets of San FranciscoGrab the wheel and burn rubber in this pulse-pounding multiplayer demo for Driver San Francisco available to download for free from PlayStation Store now. Don’t forget, you can also download a single player demo for free, so why not grab both this weekend and get a taste of the action due in September 2011.

Dead Space and Dead Space 2 haunt PlayStation StoreYet to play the eerie Dead Space or it’s blood curdling sequel, Dead Space 2 on PlayStation 3? Then be sure to get yourself to PlayStation Store this weekend, where you’ll find both horror titles available to download to your PS3 from the comfort of your sofa.

Stock up on fantastic films at unbelievable prices The discounts continue on the Video Store of PlayStation Store this weekend with huge reductions on a great selection of movies from Warner Bros. Some you’ll want to keep forever, while others are available for rental so you can save room for exciting new content that will be heading your way in the near future.

PlayStation news on eu.playstation.comTake a trip to gamescom 2011 without the hassle of travel, with eu.playstation.com. gamescom is one of the biggest videogame events in the year, and 2011 was no exception to the rule. We’ve got all the latest news on PlayStation Vita, exclusive interviews and brand new trailers for some of the biggest and best games headed your way later this year and right through into 2012. Get your gamescom 2011 fill right now on eu.playstation.com.

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Our blog is updated regularly every day with the latest Free PS3 news.

Posted on August 19th, 2011 by  |  No Comments »

PS3 news: The People vs: Red Dead Redemption

The Rockstar development team behind Red Dead Revolver answers questions from the PlayStation community.

Considering that an open world Wild West game is not really mainstream, how did you come up with the idea for it? (hgtred, Germany)

The initial idea came during the completion of Red Dead Revolver. While Rockstar San Diego was working to finish that game, we started to see the potential for an open world game set in the West.

Then we decided to focus not on the classic Western period of Revolver but to base the story in the fascinating times around the death of the West, in the early 1900s, when America was going through a difficult time of great change. That gave us the greatest scope to fit in all the different story elements that we wanted in the game, from the classic American frontier to the iconic Mexican landscapes of the spaghetti westerns and a more modern town like Blackwater.

We never choose to make our games based on what’s popular at any given time -we try to do the opposite. We try to make the kinds of games we want to play and hope enough other people feel the same way.

Is there any connection between Red Dead Revolver and Redemption? (CaptainCortez, UK)

Red Dead Redemption isn’t a direct sequel to Red Dead Revolver, more a spiritual successor. That said, we strongly encourage you to explore the world for yourself and discover everything there is to learn about it. It may yield a few secrets and surprises.

From what I saw in the released videos, the horses are very realistic. How much time did you spend capturing their movements? (corpocannibal, Portugal)

Making the horses look and move believably was a long, arduous and messy process that included shooting our own motion capture of horses in action, right down to sticking the little white balls all over the horse in order to get the most accurate capture data and picking them all up and sticking them back on when they would fall off.

We had a famous stunt horse called Blanco and a very accomplished rider to put him through his paces. Capturing the horse’s real, natural movements, as well as the way the horse and rider worked together, was an amazing experience. Once we had the capture data, it was a case of choosing the right breeds, watching films and videos of them in motion and even using some of our facial animation technology to recreate the muscle movements. We’re immensely proud of the horses in Red Dead Redemption – they’re like nothing ever seen in a game before.

How extensive is the story and, more specifically, how many hours of gameplay can we expect? (Fischli, Germany; bubbez, Scandi)

Pretty long, we hope – the game is huge and the story itself is an epic in which John Marston meets many old faces and journeys across three huge regions, but how long it takes depends on how much time the player spends exploring. Given the huge amount of mini-games, including horseshoes, poker and liar’s dice; the stranger missions and other activities including hunting, treasure hunting and bounty hunting; and all the other surprises scattered across the world, the amount of time you spend in the game world is completely up to you.

Will we be able to capture fellow players with our lasso in the multiplayer? (Son_of_Bane, Netherlands)

No, lassos aren’t available in multiplayer – trying to get a curving, fluid-like piece of rope to work in single player was a massive technical challenge in itself, but the potential for 16 lassos attempting to interact with each other to cause knotty technical problems meant we had to confine the lasso to single player.

Will the main character be able to develop physically like CJ in GTA: San Andreas? (II-GRATOR-II, Spain)

Marston won’t become any stronger, or gain or lose weight, but you can affect the way the world responds to him by changing his outfit. By collecting scraps of outfits scattered across the world, you can gain access to full outfits that will have special benefits. For example, collecting a particular gang outfit will allow Marston to sneak into that gang’s territory without attracting attention. Or if you attain the Elegant suit, for example, you will gain the ability to cheat at poker. You can change into a different outfit at any of your in-game save points, either in a town or at your campsite.

Will the soundtrack be in the same style as a real western movie? (MechAArmA, France; Loganer94, Italy)

Music plays a huge part in Red Dead Redemption and it is used in unexpected ways. The soundtrack is actually a dynamic score, where what you hear is determined by what’s going on in the world around you and by the territory that you find yourself in.

The score and soundtrack itself is amazing and was put together by Bill Elm and Woody Jackson, two musicians critically acclaimed for their evocative and cinematic soundscapes. Early in the game you will hear music that’s reminiscent of the classic spaghetti westerns that were such a big influence on the soundtrack of Red Dead Revolver. However, Red Dead Redemption is set in a much later period, during the death of the West itself, so the music evolves to feature newer, more modern instrumentation.

Certain instruments in the soundtrack are linked to specific territories, to give each territory its own unique atmosphere. There are also guest vocal performances by Jose Gonzales, William Ellis Whitmore and Jamie Lidell that add extra atmosphere to certain crucial moments in the game’s story.

Slim-PS3.com is updated regularly every day with the very latest Slim PS3 news and reviews.

Posted on May 29th, 2010 by  |  No Comments »