REVIEW: Dante’s Inferno Runs Deeper Than You’d Expect

Electronic Arts turned a lot of baffled heads when the company announced a video game inspired by / based on the classic Divine Comedy epic poem, but the end result is actually better than it has any right to be. Turning the Inferno into a big dumb action game in the God of War mold makes for an interesting exercise, as protagonist Dante must descend into the circles of Hell after his beloved Beatrice is slain and her soul taken into the underworld by the devil himself who intends to make her his unholy bride and Queen of Hell. The ensuing adventure goes deeper than you’d expect, as the player is actually drawn into the action and becomes part of Dante’s trials. Comparisons to Sony’s God of War are inevitable, as the two games have plenty in common. Both games star a morally gray hero who has done unspeakable horrors in the name of religion, who were one day pushed too far, and who now vow revenge against powers greater than each. Both games play largely the same with similar camera perspectives, control schemes, and skill tweaks. Both games even have a combat power-up system through which slain enemies become a form of currency used to buy upgrades. While there are many glaring similarities, Dante’s Inferno has a unique twist that sets it apart from Kratos’s saga when it comes to thematic presentation and the playing of tricks on the player beyond mere gameplay mechanics. Slim-PS3 is updated several times each day with the very latest games consle news and reviews.

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