Archive for February, 2011

news: PlayStation 3 Exclusive Still Selling Extremely Well

Although it may be well over a year since Demons Souls was released, the game is still managing to sell units and has now also received a great discount. is updated regularly per day with the latest Free Slim PS3 news and hardware reviews.

Posted on February 28th, 2011 by  |  No Comments »

Slim PS3 news: Grand Theft Auto V confirmed, spotted on resume of experienced actor

The latest PS3 news: Grand Theft Auto V has been spotted in the resume of an actor who has worked for various projects. This could be possibly the first leak that confirms the development of Grand Theft Auto V, although that was something obvious. The actor himself seems like a hugely credible one as he has done motion capture for a variety of related games including Saints Row 2. Slim PS3 is updated regularly every day with the very latest Slim PS3 news and games reviews.

Posted on February 27th, 2011 by  |  No Comments »

PS3 news: Yakuza: The story so far

Gangland treachery, power struggles and alley brawls? It can only be the history of the Yakuza series on PlayStation.

Honour and obey  October 1995, and when police arrive at an apartment in Tokyo’s red light district they find Kazuma Kiryu standing over the dead body of the Dojima family patriarch. Yet this is not the tragic outcome of some domestic dispute or petty gangland squabble, it is the cut-throat world of Yakuza on PlayStation 2.

Doing the right thing runs a distant second to maintaining the honour of your blood brother – even if that means a ten-year prison sentence and a dramatic fall from grace. And so Kiryu’s stellar rise through the ranks of the Tokyo underworld is halted by his respect for the yakuza traditions by which he is bound.

Fast forward to December 2005, and Kiryu breathes in the cloying air of Tokyo for the first time as a free man. But freedom for a man like Kiryu brings its own pressures. His old Kamurocho stomping ground has changed beyond recognition, one of his oldest friends is missing and, worse still, his Tojo clan brothers in crime consider him a traitor for the murder he didn’t commit.   

Akira Nishikiyama, the man Kiryu gave ten years of his life to protect, is now the head of his own family and far from grateful for Kiryu’s sacrifice. Meanwhile, the entire Tokyo criminal fraternity is tearing the city apart in search of ten billion yen recently stolen, and Kiryu is in the firing line.

All this is set against a neon cityscape of hostess bars, game parlours and seedy clubs, where light-hearted conversation can quickly turn into a brutal knuckle fight with the slightest word uttered out of turn. Trust no one and watch the shadows and you might just survive the treacherous world of Yakuza.

Dragons clash

Kazuma Kiryu is determined to leave his dark past behind him once and for all in Yakuza 2 for PlayStation 2, but fate conspires against the man once known as the Dragon of Dojima.

One year on from the events of Yakuza, Kiryu is trying to settle into a tranquil existence. It isn’t long before his former life seeks him out, however, as a bitter typhoon of secrets and clan rivalry whips up to sweep Kiryu back into the seedy fray.

Kiryu’s Tojo clansmen face a storm on two fronts: from Japan’s south, the Omi clan; and from within, a terrible secret which has never been forgotten by a powerful Korean organisation. Revenge and a hunger for power swirl through Yakuza 2, as terrible forces clash and quickly cause Kiryu to regret ever having left his new found peace behind.

If it’s not the murder of a Korean mob boss by Kiryu’s foster father some 20 years previously, then it’s the ruthless ambition of the Dragon of Kansai, Ryuji Goda, desperate to ditch his Kansai connection and become the most feared yakuza in all of Japan.

Kiryu must use the dubious skills he thought himself finished with to fight, outwit and bury once and for all the threats to his old clan. Only then can this battle-scarred dragon claw his way back to a life of relative serenity.

Ghosts from the past

As Yakuza 3 for PlayStation 3 proves beyond a doubt, once you join the ranks of the Yakuza, you can never truly leave.

World-weary Kazuma Kiryu has finally established the sedate life he craved in the idyllic islands of Okinawa. Running a seaside orphanage with the daughter of his childhood sweetheart, his time as one of the most feared gangsters in Japan seems to belong to another life.  But when two suspicious men begin stalking Kiryu and loitering around the orphanage, a painfully familiar anxiety takes hold. Kiryu is forced to take action – and he soon discovers that much more is stake than his peace of mind.

An eviction order arrives, placing the orphanage under the threat of closure. Its beachside location is prime real estate, and a holiday resort developer has the land in its sights. All is not as it seems, however, and the fleeting glimpse of an old friend’s face in Okinawa confirms Kiryu’s growing trepidation: the Yakuza are somehow involved.

The menace of the Yakuza has even deeper roots in Japanese society than even Kiryu could have imagined. Working in murky unison with the Japanese government, it soon transpires that these gangsters are paving the way for a military base to be built.

With powerful clients to satisfy, the local yakuza clan will stop at nothing in getting rid of Kiryu, and he finds himself tangled in an all too recognisable web of tradition, deception and cold-blooded killing.

Kiryu is reluctantly thrust into a struggle for his home, his honour and his future that can only be won by confronting the shadows from his past. But the Yakuza’s grip on Kiryu’s life is vice-like, and even at the conclusion of Yakuza 3, he knows only too well his struggle to shake free is far from over. See how the saga continues with Yakuza 4 for PlayStation 3.

Slim-PS3 is updated regularly each day with the very latest Free PS3 news.

Posted on February 26th, 2011 by  |  No Comments »

Bulletstorm – review

Xbox 360/PS3/PC; £49.99; cert 18+; People Can Fly/EA

Bulletstorm is, without doubt, one of the most eagerly awaited titles of the year – and would be even if it wasn’t February. With its promise of gore, ultra-violence and swearing, it’s got gamers champing at the bit and campaigners frothing at the mouth.

It features all of the above at levels few games dare. You certainly wouldn’t want it falling into the hands of an eight-year old. But it also features jokes – the script is by Marvel writer Rick Remender – and a plot, and some fantastically creative twists that make it utterly, and shamelessly enjoyable. It will take a very seasoned gamer not to whoop uncontrollably at least twice during the main game.

You play the mercenary Grayson Hunt – think Wolverine, only chunkier – who, as part of the Dead Echo team has been protecting the sinister General Sarrano and carrying out Sarrano’s dirty work. When Dead Echo realise that Sarrano isn’t what he first appeared, and question the legitimacy of their activities, they find themselves labelled “namby pamby cocksucks”, exiled to the edges of the galaxy, as one character memorably puts it, “stroking one hell of a revenge boner.”

This is all revealed in an entertaining prologue that teaches the basic controls. Then the story proper kicks in and all hell breaks loose. It should be repetitive and overly familiar: you’re running around alien environments, attempting to complete objectives – get there, fix that, rescue her, meet up with them, etc – while blowing the bad guys off the face of the planet(s). You have, undoubtedly, been here before.

You’ve also used these game mechanics. Kills earn you points, points earn you upgrades. Dispatch the enemy in more varied ways – for example, “voodoo doll”, where you snap out with your leash (a fine and flexible piece of weaponry) catch them and pull them onto a handy nearby spike. The more elaborate the death, the greater the points scored under the Skill Shot system. The greater the points, the more extras you can download. Bulletstorm calls that “The Circle of Awesome”, which says quite a lot about this game.

It’s the creative weaponry – as well as the often hilarious script and twisted storyline – that makes Bulletstorm stand out from the rest. The sniper rifle – with steerable, slow-motion bullets – certainly takes some beating. The first time you manage to negotiate fallen debris, a door frame and bank the bullet around a corner into their ugly backside, be prepared for involuntary whoops.

With Casualty levels of gore, Itchy and Scratchy levels of violent humour and many, many hours of multi-player testosterone-fuelled fun, if Bulletstorm’s not a classic in the making, it’s not far off.

• Game reviewed on XBOX

Rating: 4/5








Neil Davey © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds is updated several times each day with the latest Free Slim PS3 news.

Posted on February 26th, 2011 by  |  No Comments »

Gray Matter – review – Console news

Latest games news:

Xbox 360/PC; £29.99; cert 12+; DTP Entertainment

Twenty-odd years ago point and click adventure games offered some of the most enthralling cerebral gaming experiences you could get on the PC (or Amiga). Monkey Island, Beneath a Steel Sky and the rest offered a compelling mix of puzzles, narrative and, in some cases, humour. The late nineties saw the genre submerged as 3D hit the PC and the consoles. Helped by touch screen devices and a growing download market – ie less financially risky for publishers – the genre has seen a resurgence in recent years. Full-price console releases remain a rarity though so Gray Matter certainly has a clear run. The involvement of Jane Jensen – creator of vintage adventure series Gabriel Knight – is another plus point for fans of the genre.

Unfortunately much of this goodwill is lost when you get to play – at least on the 360 version. Things start off promising. The plot is entertaining enough – mysterious house, magic and the like — though it lacks the humorous touch found in the likes of Monkey Island. Players get to control both the main character leads, Dr David Styles and Samantha Everett. Despite Jensen’s involvement the latter still retains the busty design prominence often seen on female gaming characters.

The main problem though is the controls. The lack of a mouse or touchscreen means the interface is clunky. For example you need to hold down a trigger before using the joypad stick to flick through available interactive items. This list varies depending on where you are standing but the controls are a long way from the simplicity of point and click. They do, however, reduce the age-old frustration of scanning the screen for hotspots.

Simplifying some of the genres conventions is a running theme of Gray Matter, with puzzles generally straightforward. There is very little of the “stick pen in pineapple to create a hovercraft” here. Some puzzles can be solved by simply using an object from your inventory with an item. More interestingly there is the chance to flex your magical muscle and use tricks you have learned.

There are other issues too with the 360 version displaying its PC heritage. For example the font is small and would likely be unreadable on a standard definition TV.

Generally though compared to something like Sony’s Heavy Rain – in many ways the natural progression for the genre – Gray Matter feels clunky and dated. However, despite all this there is something warmly nostalgic about Gray Matter. Once you get used to the controls and start working through the story you do start to get intrigued – if not gripped – about what may happen next.

Predicting how your average Call of Duty fan will react to the languid pace and dated visuals on offer here is easy enough. But the 360 needs the change of pace offered by games like Gray Matter and if you can ignore the flaws you may well appreciate it too.

• Game reviewed on Xbox 360

Rating: 3/5




Greg Howson © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds is updated regularly every day with the latest games consle news and games reviews.

Posted on February 25th, 2011 by  |  No Comments »

Slim PS3 news: Weekend Essentials 67

Begin your desperate escape from planet Helghan, whip up a Bulletstorm and design your own downloadable Eat Them! monster this weekend.

The theatre of war becomes even more intense

The hunt is on… and you’re the prey. A PlayStation 3 exclusive, Killzone 3 is a fearsome first person shooter where you and a ragged band of troops are on the run from the relentless Helghast. Getting off the planet Helghan alive is your objective, and with the deadly Helghast war machine on your tail it won’t be easy.

On your side is the ability to use the PlayStation Move motion controller and PlayStation Move sharp shooter for incredible precision – and with stereoscopic 3D compatibility you’ll feel like you’re truly in the trenches of a deadly fight for survival.

Hunt down Killzone 3 on Blu-ray Disc in-store this weekend.

Blob brilliance

Add a little colour to your life with de Blob 2, one of the funkiest family adventures on PS3. Paint your way around various environments with Blob in an effort to free the fair citizens of Prisma City.

Get down to the shops today and start a colourful revolution on PS3.

Bullet barrage

Fancy an action rampage? Then Epic Games’ tongue-in-cheek PS3 shooter, Bulletstorm, is just for you. The 26th century is a wild place, so you’re equipped with some of the most creative and destructive weaponry ever seen. It’s the perfect storm, so jump in feet first. And don’t forget to check out our Bulletstorm Play Like a Pro article to make sure you’re totally bulletproof in action.

Sowing the seeds of love

The UnderGarden is a delightful PS3 game which challenges you to solve puzzles and collect exotic artefacts across a stunning underground world. You’ve never seen anything like it, so make sure you dig around this innovative title and download it from PlayStation Store now.

Monstrous tactics

The legendary turn-based strategy series makes its PSP debut with TACTICS OGRE: Let Us Cling Together. Enchanting visuals, compelling battles and an enthralling tale of heroism await you in this portable epic. Buy it from your favourite retailer or download it from PlayStation Store today.

More from PlayStation Store

Downloadable fun comes in all shapes and sizes via PlayStation Store, as the Yakuza 4 demo on PlayStation 3 gives you a taste of Japan’s shadowy underworld. Need a little help? Then read our Demo Guide and master the art of fighting on the mean streets.

If you’re after something even more explosive, PS one Classic Twisted Metal has also crashed into PlayStation Store. Smashing vehicular combat can be yours to enjoy on both PS3 and PSP, so strap yourself in for a thrilling ride.

Start some winning ways

Make sure you don’t miss your chance to design your own monster in the Eat Them! competition, where the winning design will have the glory of becoming a downloadable game add-on at PlayStation Store in-game. And if that isn’t enough, our Tales from Space: About a Blob competition gives you the opportunity to win a voucher code for the game and a slick real life T-shirt to go with it. Head over to and flash a winning smile.

Keep an eye on PlayStation.Blog at for the latest PlayStation news as it happens.

Be sure to opt in to receive PlayStation emails when you sign up for a PlayStation Network account. If you already have an account, sign in to your PlayStation Network account settings at or via the XMB™ (XrossMediaBar) and opt in. That way, you can keep bang up to date and receive the latest PlayStation news direct to your inbox.

Slim PS3 is updated frequently every day with the very latest Slim PS3 news.

Posted on February 25th, 2011 by  |  No Comments »

Slim PS3 news: First Look – SOCOM: Special Forces

Recent Slim PS3 news:

Become one of the elite with SOCOM: Special Forces on PlayStation 3 for an explosive shooter where you can prove you’re the best of the best.

The world of SOCOM is a tough one. It’s full of camaraderie, danger, blood and bullets. Teamwork and tactics are essential to surviving and it’s no use having big weapons without the smarts to know when to use them. SOCOM: Special Forces challenges you to show the world – and your friends – that you’ve got what it takes.

First strike

South East Asia is in chaos. A brutal revolution is taking place which threatens to spill out into global war. Guiding a five-man NATO squad, it’s your job to contain the anarchy and neutralise the deadly group known as the Naga. You have six days… and the pressure is on.

Playing as Operations Commander Cullen Grey, this pressure falls on your head. You take direct control of Grey, while your four other computer-controlled teammates, Forty-Five, Wells, Schweitzer and Chung, can act of their own accord or take direct orders from you. They perform actions such as moving into a certain position or concentrating fire on particular targets – they’ll also mimic your movements when they’re not in a firefight. So you don’t need to worry about them taking a few random shots if you’re trying to silently sneak through an area full of heavily armed enemies.

Without commands, you can count on your teammates to return fire when needed, assume flanking positions and take cover whenever necessary. Alternatively, you’ll gain great satisfaction from positioning them to spring an ambush on the enemy or ordering them to pick off distant targets before your foes even know where you are.

If you prefer to have you mates by your side, you can be joined by four friends for a co-operative mode which is sure to test your ability to work as a unit in the heat of covert operations.

Moving commands

With many objectives to complete, such as downloading data from a computer terminal, destroying a specific target or defending an area from an onslaught of enemies, you’ll need to make sure you work as a team and use all the equipment at your disposal.

Weapons such as assault rifles and concussion grenades are great for blazing conflicts, sniper rifles are perfect when you need that touch of long distance subtlety, while shotguns are all about being up close and personal. And if you need something a little more explosive, air strikes can be called in to take care of large targets or deadly artillery.

If you’re looking for an even greater advantage, then the PlayStation Move motion controller is what you’ll want on your side. With the motion controller to aim your shots and the Navigation Controller or wireless controller manipulating your movement you can take down the enemy with staggering precision and ease. Place the motion controller and navigation controller into a PlayStation Move sharp shooter and you have the ultimate weapon to take on the Naga.

PS Move takes you even deeper into the intense SOCOM: Special Forces experience – and you can expect to be thrown even further into the action if you have a stereoscopic 3D compatible TV. Bullets will ping around you and rockets will look like they’re zipping past your head in an intense third person shooter experience few can match.

Target sighted

With its rich environments, a gripping cinematic campaign mode with 14 levels and massive 32 player online mode, SOCOM: Special Forces is sure to give you a blast of addictive shooting action when it reports in for an April 2011 release.

It’s your time to shine. So fire up your PS3, choose your weapons, gather your team and get to it. For more intel on SOCOM: Special Forces, keep your sights trained on and PlayStation.Blog at is updated regularly per day with the latest Slim PS3 news and hardware reviews.

Posted on February 23rd, 2011 by  |  No Comments »

PlayStation news: Ultimate Recruit – Mission 4

Grand Finale!

The ISA Ultimate Recruit Training Programme has reached its climactic conclusion this weekend with Mission 4. After the events of the week, players begin the mission attempting to track the elusive Agent 72 to the secret ammo cache hidden somewhere on earth. Players will have to use their skills in tracking, hacking and puzzle solving in order to find the ammo cache and complete their theory training with the ISA.

This mission precedes the opening of the ISA’s Live Fire Range this week, where selected recruits gain the opportunity to bear arms and fire a real Helghast weapon via their computers. The top two scorers from the Live Fire Range will win a VIP trip to the E3 convention in Los Angeles, with other prizes such as PS3s and exclusive Helghast editions of the game being awarded to players who go beyond the call of duty in their theory training. It’s not too late to get involved; just make sure that you have collected 10 symbols and have completed all four missions and you too can stand a chance of making your way to the Live Fire Range and potentially on to E3.

Ultimate Recruit – will you make the grade?


Slim PS3 is updated frequently each day with the very latest Free Slim PS3 news.

Posted on February 21st, 2011 by  |  No Comments »

Killzone 3 – review – Console news

PS3; £39.99; cert 18+; Guerrilla Games/Sony

Sony’s flagship first-person shooter provides a nice illustration of the PlayStation 3’s progression to maturity: the original Killzone was delayed and, frankly, a bit ropey in technical terms, the next iteration vastly improved, and Killzone 3 is a mighty impressive beast indeed.

It picks up the story exactly where Killzone 2 left off, before flashing forward six months, chronicling the efforts of Sevchenko and Velasquez to escape Helghast, after their assassination of Scolar Visari (which, initially at least, aren’t exactly helped by the officious Captain Narville, although he redeems himself later).

The nuked ruins of Pyrrhus set a magnificent graphical tone which the rest of the game sustains, and Killzone 3 addresses a criticism of its predecessors by employing varied locations – including a colourful alien jungle, a space-station and a polar outpost.

The gameplay is satisfyingly varied from the off, with plenty of vehicles to pilot (including a spacecraftand an exoskeleton), great machine-gun-equipped jet-packs, some monstrous Helghast weapons (such as multiple-rocket-launchers that can be ripped from their mounts) and even a touch of stealth at one point.

There are some highly memorable boss-battles, particularly the one that involves taking down a 20-storey-tall super-mech called a MAWLR. Guerrilla Games clearly set out to create something as cinematic as Call of Duty, and this time around, it succeeded impressively.

Story-wise, Killzone 3 also towers above its predecessors, with plenty of cut-scenes depicting the hubris and arrogance of the Nazi-like Helghast (whose leading protagonists are voiced by the likes of Ray Winstone and Malcolm McDowell). Sevchenko and Velasquez still aren’t going to win prizes for their profundity, but the spiky dynamic between them and Narville at least lets you glimpse the personalities they previously lacked.

The only criticism you could level at the game’s single-player campaign is that it’s a bit short, which is very much the modern way, but need not be so – as Dead Space 2, for example, ably demonstrated. Technologically, though, there’s no doubting that it’s a tour de force, an impression enhanced by the fact that it works in stereoscopic 3D and can be played using the Move and Motion Controller.

This is precisely the stuff for which Move was invented, so it’s pleasing to report that it works beautifully with Killzone 3, adding some well thought-out tweaks to the control system, such as twisting to reload and a melee attack which is launched with a stabbing motion.

Online, Killzone 3 isn’t going to cause mass outbreaks of tumbleweed on CoD and Battlefield servers but, once again, it improves on Killzones 1 and 2. The objective-based Warzone mode is back, with a number of improvements, such as five classes which give you special abilities at a much earlier stage, and quicker access to heavy weapons, vehicles and, especially, jet-packs. It also adds a Team Deathmatch mode, which should prove popular.

Overall, Killzone 3 proves to be the top-notch first-person shooter that we hoped versions 1 and 2 would be. The PlayStation 3 is now reaching the middle of its life-cycle, and thanks to games like this, it should end up being just as legendary (and successful) as the PlayStation and PlayStation 2.

• Game reviewed on PS3

Rating: 4/5





Steve Boxer © Guardian News & Media Limited 2011 | Use of this content is subject to our Terms & Conditions | More Feeds

Our site is updated regularly every day with the latest console news and gaming reviews.

Posted on February 21st, 2011 by  |  No Comments »

Gamesblog Live in pictures – Console news

Gamesblog Live: Our first event saw developers of Electronic Arts titles Dragon Age II, Crysis 2 and Shift 2: Unleashed get together for a chat (and hands-on sessions) with game fans

Stuart O’Connor is updated frequently every day with all latest video game news and hardware reviews.

Posted on February 21st, 2011 by  |  No Comments »